PERSONAL AVATAR PROJECT
Designing a stylised 3D avatar with a playful and approachable look, crafted for animation and branding.

I was responsible for all aspects of the character and assets. From 3D modeling and sculpting, to rigging, texturing and posing. I utilised Blender for the majority of work, in addition to Substance Painter for adding some textures. Substance painter was especially useful for creating fabric textures for the clothing with it’s procedural generation capabilities.
The goal of project was to deliver an animation ready character, that the client could pose and animate to their liking. I provided two outfits for this character, one more leisurely and other dressed for golfing activities
The character was fully completed, featuring both a detailed body and facial rig. I provided a variety of poses along with the full character files, ensuring the client had everything they needed for their project.
Explore the gallery below to see the final character.